Larian Studios, the developer of Baldur’s Gate 3, has revealed revised release dates for the game, with a Baldur’s Gate 3 PS5 delay confirmed. The PC edition will now be available on August 3, a few weeks ahead of its previously scheduled release date of August 31.
However, the release of the PS5 version has been pushed back to September 6. It is worth noting that this date coincides with the launch of Microsoft’s highly anticipated console exclusive, Starfield, for Xbox.
In a blog post and press release, Larian said it is releasing Baldur’s Gate 3 “in the order of platform readiness,” and that’s what it’s coming to PC first. Additionally, Larian said the PC edition of Baldur’s Gate 3 will launch “at a time where you’ll have more time to play it,” which sounds like a reference to Starfield and how that game is expected to take up time and attention for PC gamers.
Larian added: “We understand that folks may be disappointed with this but we’re close enough to reaching new heights for RPGs on the system that the benefits of a short delay outweigh the downsides of rushing the PS5 release and having to downscale.”
Larian Studios has expressed the possibility of releasing an Xbox version of Baldur’s Gate 3. However, the technical limitations of the Xbox Series S have presented challenges. The studio remains optimistic about bringing the game to Xbox Series X but emphasizes the importance of ensuring optimal performance without any compromises across the entire Series X|S ecosystem.
Baldur’s Gate 3 Mac version in development despite its delay
“We already put a lot of effort into making it work and will continue to do so. Like with the PS5 version, we’ll release it when it’s ready. We’ll update you as soon as we can,” Larian said.
Additionally, Larian said the “full” Mac version of Baldur’s Gate 3 is in development and will be released “at a later date.”
“We’ve always been a studio that aims to release on as many platforms as possible, in order of readiness. We’ve also aimed for the highest possible quality on every platform we’ve released on,” Larian publishing boss Michael Douse said.
“We’re at a point where we’re reaching 60fps on PlayStation 5, which is remarkable considering the breadth and depth Baldur’s Gate 3 aims for. It features over 170 hours of cinematics, more than twice the length of the entirety of Game of Thrones, and more than three times the dialogue of all three Lord of the Rings novels combined.”
“Reaching a technical bar that matches our design ambitions felt like the right move, while holding back the PC version when we knew we’d be ready felt like the wrong move in such a busy launch period,” Douse added.
With Baldur’s Gate 3 delay, fans have to wait even longer to play the full version of the game which has been in the works for years.