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Devolver has announced Forestrike, a “tactical kung-fu fighter” from the developer of Olija

Forestrike is a tactical kung-fu roguelike that lets you orchestrate fights with time-bending powers

Devolver have just announced Forestrike, a 2D kung-fu game where you’re not smashing buttons in a beat ’em up format.

Instead, you use your supernatural time-bending abilities to tactically dispatch goons in a roguelike bash through increasingly difficult levels. It looks like a mixture of things: Sifu, Katana Zero, Aesthetically Cool Stuff In General.

In Forestrike, you play as Yu, a martial artist who’s trying to free the emperor from an evil admiral’s influence. Presumably, pulling the admiral aside for a quick chat hasn’t cut it.

So Yu does what anyone would do: use his Foresight ability to mentally pre-roll fights over and over again, so he can plan and annihilate anyone and anything that stands in his way.

Players will take the role of martial artist Yu who’s blessed with the Foresight, which allows him to perceive battles in his mind ahead of time to find a winning sequence, before enacting the movements in reality.

Progression is through a roguelike game loop, providing unique encounters each run for players to perceive in advance.

Yu encounters many foes on his path to the capital, and he is always outnumbered, but he has a secret weapon: the Foresight, a meditative technique that allows him to mentally perceive fights over and over until he finds a sequence of movements that allows him to overcome the odds.

Once ready, our hero must fight in reality, where losing means starting everything over, but progress is permanent.

Winning doesn’t always mean he will emerge from each encounter unscathed, but the further he travels, the stronger he will become.